GameStatus is the status(Buff/Debuff) that affects the character. Players can quickly see what status that each character inflicted by the icon shown near that character's HP bar. The different statuses caused the different results. Some status with opposite effect (such as STR Up and STR Down) will cancle the old one out, leaving only the new one in place.
Buff and Debuff Type[]
There are 4 main Types of Buff/Debuff in the game.
- Stat Buff and Stat Debuff - The Buff/Debuff that relate to 4 main stats (STR/VIT/DEX/TAL)
- Power Buff and Power Debuff - The Buff/Debuff that give another stat to character (ex. ATK/MAG/DEF...)
- Elemental Buff and Elemental Debuff - The Buff/Debuff that relate to character's elemental resist
- Crowd Control - Another Buff/Debuff that causes the character to inflict some status (ex. Stun/Silence/Disarm/Cripple...)
All in-game Status[]
Icons | Name | Description |
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Hide | Hide target |
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Invincible | Prevent target from receiving any Damage , EffectDamage , Force |
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NoDamage | Disable target from receiving any damage |
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NoEffectDamage | Disable target from receiving any effect damage |
File:NoForce.png | NoForce | Disable target from receiving any force |
File:NoMiss.png | NoMiss | ??? |
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Protect | Prevent target from receiving physical damage |
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Deflect | Reflect physical damage from target |
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Repel | Prevent target from receiving magical damage |
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Reflect | Reflect magical damage from target |
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Blend | Blend target, Hide Target from enemies' Vision and Minimap, Disabled after normal attack, skill or emote use |
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Invisible | Blend target, Hide Target from enemies' Vision and Minimap |
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Scan | Scan Target's Status and Elemental Stats |
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Detect | Erase Target Blend and Invisibility Status and enable target to be seen in enemies' vision |
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TrueSight | Enable Target to visualize all invisible enemies |
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TrueVision | Enable Target to locate all invisible enemies on the MiniMap |
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Nullify | Prevent target from receiving any buff and debuff |
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Erase | Removes all physical buff and debuff from target |
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Dispel | Removes all magical buff and debuff from target |
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NoBuff | Prevent target from receiving any buff |
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NoDebuff | Prevent target from receiving any debuff |
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Stun | Stun target |
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Paralyze | Disable target movement |
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Petrify | Turn target into Stone , Disable target from receiving Physical and Magical damage but still receive Effect dmg |
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PhyUp | Increase Target's Physical damage |
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PhyDown | Decrease Target's Physical damage |
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MagUp | Increase Magical damage |
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MagDown | Decrease Magical damage |
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DefUp | Increase Defense |
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DefDown | Decrease Defense |
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SpeedUp | Increase Speed |
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SpeedDown | Decrease Speed |
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StrUp | Increase Strength |
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StrDown | Decrease Strength |
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VitUp | Increase Vitality |
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VitDown | Decrease Vitality |
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DexUp | Increase Dexterity |
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DexDown | Decrease Dexterity |
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TalUp | Increase Talent |
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TalDown | Decrease Talent |
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LightUp | Increase Light Elemental Defense |
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FireUp | Increase Fire Elemental Defense |
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WaterUp | Increase Water Elemental Defense |
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WindUp | Increase Wind Elemental Defense |
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EarthUp | Increase Earth Elemental Defense |
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IceUp | Increase Ice Elemental Defense |
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ThunderUp | Increase Thunder Elemental Defense |
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PoisonUp | Increase Poison Elemental Defense |
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DarkUp | Increase Dark Elemental Defense |
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RainbowUp | Increase Rainbow Elemental Defense |
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LightDown | Decrease Light Elemental Defense |
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FireDown | Decrease Fire Elemental Defense |
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WaterDown | Decrease Water Elemental Defense |
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WindDown | Decrease Wind Elemental Defense |
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EarthDown | Decrease Earth Elemental Defense |
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IceDown | Decrease Ice Elemental Defense |
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ThunderDown | Decrease Thunder Elemental Defense |
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PoisonDown | Decrease Poison Elemental Defense |
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DarkDown | Decrease Dark Elemental Defense |
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RainbowDown | Decrease Rainbow Elemental Defense |
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LightImbue | Increase Light Elemental Damage |
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FireImbue | Increase Fire Elemental Damage |
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WaterImbue | Increase Water Elemental Damage |
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WindImbue | Increase Wind Elemental Damage |
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EarthImbue | Increase Earth Elemental Damage |
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IceImbue | Increase Ice Elemental Damage |
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ThunderImbue | Increase Thunder Elemental Damage |
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PoisonImbue | Increase Poison Elemental Damage |
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DarkImbue | Increase Dark Elemental Damage |
File:CriticalPlus.png | CriticalPlus | Increase Critical Damage |
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CriticalUp | Increase Critical chance |
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CriticalDown | Decrease Critical chance |
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EffectUp | Increase Effect Damage |
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EffectDown | Decrease Effect Damage |
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EvasionUp | Increase Evasion chance |
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EvasionDown | Decrease Evasion chance |
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Regen | Recover HP every second for 30 s |
File:Refill.png | Refill | Restore MP every second for 30 s |
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Refresh | Recover SP every second for 30 s |
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Lock | Disable target movement |
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Cripple | Disable Sprint usage |
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DevouringEngine | Increase run speed by LVL(20~30)% and gives normal attack a 100% hp drain |
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MurderousMachine | Increase run speed by LVL(30~50)% and change normal attacks to effect damage |
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NetherBane | Dealing TAL(23~33) [dark] e.dmg every 1.5 sec |
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Corruption | Dealing TAL(40~60) [dark] e.dmg every time it attacks over 13 sec |
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LifeDrain | Slowly drains target's HP by 4x TAL(30~45) [dark] dmg |
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FatalDespair | Reduce all target's status by 25% (Max TAL(23~33)) |
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Pervert | Causing MP and SP to reduce and prevent their regeneration while moving. |
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BadRomance | Make target share LVL(66~100)% of User's received damages |
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LoveBind | Reduce target speed with LVL(35~50)% reverse distance from User |
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MassCurse | Enable curses to be inflicted upon LVL(3~5) additonal targets |
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HeartBreaker | Remove all status from target and inflict TAL(66~99) [light] e.dmg per status |
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Doom | Deals TAL(300~450) [dark] e.dmg afterward |
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Burn | Deals gradual Effect Damage every few seconds |
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DrunkenFire | Adds 15% dmg to normal attack when a skill is used. (Stack up to 100%.) |
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FlameArmor | Increase 24% def, LVL(33~50)% fire resist and 50% to deals TAL(20~30) to phy.attacker |
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Ignite | Decrease -100% fire resist and deal TAL(200~300) [fire] m.dmg afterward in the 10m area |
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Agni | Increase STR and TAL by (66~100)% of Base TAL and refill HP afterward |
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MagicBarrier | Gives a TAL(100~150) barrier, TAL(30~45) MP and LVL(33~50)% [water] protection |
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ElementalGuard | Give (15~23)% [rainbow] protection and resist to element reduction |
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MultiCast | Enable next spell to be cast twice in a roll |
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Blind | Decrease target’s accuracy, increase normal attack chance of missing |
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Bleed | Deals effect damage over time |
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Stalker | Reveals target on the map for LVL(120~180)s or until its death |
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Terror | Reduces surrounding enemies' phy.dmg and mag.dmg by LVL(40~60)% |
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RedShift | Give n.attack 100% crit rate, 10% MP return and (66~100)% phy and mag evasion (walk only.) |
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MidnightMurder | Tag and warp both target and User to a special dark dimension |
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Joker | ??? |
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Gambit | Deal normal attack as LVL(100~133)% critical aoe effect damage or no damage |
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CheatFate | Turn User into a dark shadow, giving boost speed and LVL(30~50)% speed boost and evasion |
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SwitchClown | Swaping User and target's location |
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UpsideDown | Trade User's current HP ratio with target (LVL(200~300)% Max |
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HolySword | Add TAL(10~15) dmg to target's [light] phy.attack and change its n.attack to [light] |
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HolyShield | Give a temporary shield that block LVL(33~50)% damages from all physical dmg |
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LifeGuard | Prevent dmg from exceeding LVL(15~10)% MHP |
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HeavenSmash | Target is smashed to heaven, and disabled for 3 s |
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DivineProtection | Gives ally demons in 20m a LVL(10~15)% dmg reduction and LVL(150-200)% MP Regen |
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ChimeraEmbrace | Heals all demon allies by LVL(40~60)% of their MHP and give them +LVL(50~75) all stats |
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ImmortalSoul | Enable User to block all physical damage |
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ExecutionDecree | Increase User's STR by LVL(100~150)% but disable all other active skill |
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MindScan | Mim is currently scanning the area |
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Silence | Disable target's active skill |
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PsychicPulse | Change n.attack to 6 homing missiles with STR(0.5~0.6) + TAL(20~30) [thunder] m.dmg |
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PsychoBomb | Change n.attack to 10 bombing projectiles with STR(0.4~0.5) + TAL(20~30) [water] m.dmg |
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PsychicCharges | Creates a circling barrier, dealing TAL(25~40) [thunder] m.dmg every hit |
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PsychicBarrier | Gives User and all demon allies barrier that absorb TAL(200~300) dmg |
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Charm | Change enemy target to User's team |
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DistortReality | Shift User's target position to the left and reduce m.dmg by LVL(20~30)% (use 8 mp/s.) |
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Illuminate | Gradually return LVL(50~75)% of MHP, MMP and MSP |
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UnholyStrength | Enlarge target ally and add STR and VIT by User's level + LVL(13~23) (double for summon) |
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RoyalTomb | Absorb all damage from near allies |
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Entomb | Trap target in time, rendering it immobilized and immune to all dmg |
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Resurrection | Auto-revive and return 40~60% HP to target |
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LashOfTyrant | Lash target in place while dealing TAL(33~50) [fire] e.dmg over (4~6) sec. |
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VitalityBond | Transfer LVL(40~60)% of ally's dmg to User with LVL(40~60)% reduction |
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DrunkenFeast | Heal LVL(100~150) HP, LVL(10~15) MP every 3s to self and 50% to surrounding allies |
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Devour | Remove target ally or enemy for LVL(8~13)sec and temporary adds its HP to User. |
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Ice | Freeze Target and Slows it down |
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SnowPath | Slow target down when stepped on the snow trail |
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Blizzard | Slow all demon enemies in area and deals TAL(80~120) [ice] effect dmg |
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TitanForm | Increase User size by 140% and add LVL(100~150) to STR and VIT |
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Disarm | Disable n.Attack |
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Poison | Dealing effect damage over time, stackable with repeated hit |
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Entangle | Binds target and deals TAL(20~30) [poison] e.dmg |
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LifeStream | Change n.attack effect to heal nearby allies for HLG(130~200) HP |
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Clear | Removes all physical and magical status from a target |
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Cleanse | Removes all negative status from a target |
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Venom | Deals TAL(200~300) [poison] e.dmg |
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Burrow | Burrow User and User's plants, prevents dmg and heals HLG(400~600) and some MP (Move to cancel) |
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ChainLock | Hook target from escaping |
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GrappleHook | Pulls target with weight less than User towerd him or vice versa |
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ForceBarrier | Shields out all incoming projectiles |
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Frost | Frost target in place |
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IceGuard | Give target an ice shield that absorb TAL(200~300) dmg |
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FrostArmor | Give target 23% def, LVL(33~50)% ice resist and 15% to freeze phy.attacker |
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MirrorImages | Create two mirage of Verin that clone all his physical attack with LVL(60~100)% dmg |
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NorthernGale | Enable Verin to strike distance target with his quick attack |
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Insight | Increases normal attack damage by 10% with every successive hit |
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Cut | Remove target's shield |
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DelayCut | Evade and counter next phy.attack, returning LVL(100~150)% + TAL(40~60) [water] e.dmg |
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Iai | Block all incoming projectiles |
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LastStance | Deals LVL(25~35)% of User's MHP to self and all enemies demons in the 20m area |
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PerfectSlash | Change c.attack to charging action, adding xLVL(1~1.5)/s (max xLVL(10~15)) and releasing it with next n.attack |
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ExplosiveKit | Plant an explosive on a target dealing TAL(80~120) to all but not target afterward |
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Shotgun | Change normal attack to shotgun for LVL(5~10) times, dealing wide area of damage |
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OverClock | Increases normal attack fire rate by (200~300)% |
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VivaLaCactas | Summon an army of cactus, dealing 30x TAL(30~45) [fire] dmg to random enemies |
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Dash | Increase target's moving equal dashing |
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MoonPhase | Gives User LVL(75~100)% chance to evade magical and effect damage |
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DarkPhase | Makes n.attack deals LVL(100~150)% [dark] e.dmg equal to target's missing MP. (Max dmg equal to User's MP). |
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Vajrayana | Reduce User's MP instead of HP and regen LVL(5~10)% MP per sec |
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ManaDrain | Slowly drain TAL(6~13) MP with [dark] mag.dmg |
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Death | Instantly Kills target after the countdown time is over |
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Slow | Slow target run speed by (40-60)% for 6 s |
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Freeze | Temporary Stop Target |
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Replenish | Recover MP every second for 30s |
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Torment | Burn target with [860 + 39 x Lv.] |
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Renew | Gradually recover HP and MP |
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SatanicAvatar | Turns target into SatanicAvatar, adding 230 all stats to target |
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HpNectar | Recover HP every over 6 sec. Disable once hit |
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MpNectar | Recover MP every over 6 sec. Disable once hit |
File:SpNectar.png | SpNectar | Recover SP every over 6 sec. Disable once hit |
File:ThornCage.png | ThornCage | Target is locked in Titania's Cage, unlocked after attacked by enemy |
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AngelKiller | Adds x% damage to angel race. |
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AquaticKiller | Adds x% damage to aquatic race. |
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BeastKiller | Adds x% damage to beast race. |
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DemonKiller | Adds x% damage to Demon race. |
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DevilsKiller | Adds x% damage to Devils race. |
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DragonsKiller | Adds x% damage to Dragons race. |
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ElementalsKiller | Adds x% damage to Elementals race. |
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HorrorsKiller | Adds x% damage to Horrors race. |
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HumanoidsKiller | Adds x% damage to Humanoids race. |
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InsectsKiller | Adds x% damage to Insects race. |
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PlantsKiller | Adds x% damage to Plants race. |
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MachinesKiller | Adds x% damage to Machines race. |
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UndeadsKiller | Adds x% damage to Undeads race. |
Wet | reduce speed with stacking effect. |